Secrets of the Immortals

The Beginning

What is going on?

Quarion, Quera, Benjamin, and Baern all journeyed to New York for various reasons and found a mysterious note leading them to the public library. There they were led, one by one, to a small room in the library by an elderly man. There he revealed himself as the writer of the note to them and a friend. He desired you all leave quickly since you were likely to have hostile company shortly. As you all attempted to leave the sounds of sirens and an evacuation alarm sounded. Fearing a trap you allowed your friend to lead you deep into the library underground. You were nearly shot by two cops there but managed to navigate the underground thanks to your friend. You finally inquire about his name to which you receive a seemingly impossible reply. He claims to be Nostradamus.

After sometime of walking you emerge from the underground and he continues to take you into a forested area. The forest grows thicker and more dense as you walk. Until suddenly it opens enough to reveal a great tree that stretches far into the sky and wider than some cities. You are quickly surrounded by a fierce group of wolves and an elderly woman greets you. She seems semihostile until Nostradamus bargains for your awakening to be performed. He addresses her as Hekate, the three faced goddess of Greek myth. She reluctantly agrees but says she cannot do anything until the morning.

You sleep in the great tree, the Yggdrasil of legends and myths. It has rooms and halls of great opulence all while seemingly grown to the needs of Hekate. Your night goes by uneventfully in the relative safety of your rooms. In the morning dryads lead you down to Hekate who is now a young girl.

She performs the awakening on each of you, bringing forth untapped power in each of you (See Life Points). You each reveal a color and scent associated with magic you draw upon. Shortly after the ritual you all go to collect your thoughts before departing. Before you can however, Machiavelli comes upon you with his chimera, beasts, and a great sword. Hekate says she can hold them off while you flee but as you flee you see the great tree being split and ripped apart by flames.

Nostradamus takes you all from the Shadowrealm that Hekate lived and back to the material plane. There you all take a cab back to New York where Nostradamus takes you to the top of the Empire State Building. He there uses his magic to open a portal to Stonehenge. You arrive nearly instantly in Stonehenge and begin to decide your best path to London. Deciding to head to nearby Salibury and catch a train you wait on the platform for the next train arrival.

As you wait suddenly a musical song fills the air. Some of you seem captivated by it but the rest of you instantly think there is a threat and turn on the cloaked figure 100 feet away on the platform. To stop the music from entrancing his new friends, Quera attempts to use the PA system to drown out the song. In breaking into the control booth an alarm sounds and frightens away the creature or person. It takes flight into the night.

From here you all decide to camp in the wilderness for the night in the event you have more enemies looking for you.

Comments

Dracon07

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.